press@commit:~$ whoami
gand · independent studio · istanbul & tokyo
press@commit:~$ cat PRESS_KIT.txt
COMMIT!!! wordmark

PRESS KIT

A software-career sim where the legacy monolith is the final boss.

Take the job. Ship the commit. Dodge the debt. Try to make rent before the anxiety makes you.

COMMIT!!! key art — a lone developer facing a monolithic machine
press@commit:~$ cat about.txt

// 01What is this

COMMIT!!! is a life-and-career simulation about being a software developer. You take jobs, ship commits, and inherit somebody else's legacy monolith. Codebase debt is real and it fights back. Rent is due. The performance review is coming. Your bank balance and your nerves are both stats — and only one of them refills overnight.

Built in Godot 4 for Windows and Linux. Out September 10, 2026 on Steam — $9.99, during Programming Fest. Premium game: pay once, play forever. No ads, no in-app purchases, no account — works fully offline.

press@commit:~$ ls features/

// 02The loop

press@commit:~$ cat facts.yml

// 03Fact sheet

Developer / PublisherGand
EngineGodot 4
PlatformsWindows · Linux
GenreCareer / life simulation
Price$9.99 — premium, no ads, no IAP, fully offline
ReleaseSeptember 10, 2026 on Steam, during Programming Fest
LanguagesEnglish · Türkçe · 日本語 · 简体中文 · Русский · Deutsch · Français · Español · Português · Suomi · Norsk · Svenska · Italiano
StudioGand · Istanbul & Tokyo
press@commit:~$ view screenshots/*.png

// 04Screenshots

Day planner screen
01 day_planner.png — plan the week, watch the slots
Commit Pulse timing minigame
02 pulse_minigame.png — ace the phases or ship dirty
Commit results screen
03 pulse_results.png — the debt remembers
DevWire feed
05 feed.png — DevWire: followers, dunks, flame wars
Job board
06 jobs.png — apply, interview, negotiate, survive
End of day summary
07 end_of_day.png — only one stat refills overnight
press@commit:~$ cat studio.md

// 05A Gand game

Gand is an independent studio building and running its own things from Istanbul and Tokyo. No ads. No tracking. No app-store middlemen we can avoid. No exit strategy.

The Oath: maintained, not exited. Shipped games get patched, not abandoned.

COMMIT!!! Steam capsule
press@commit:~$ cat links.txt

// 06Links & contact